QoE Optimization for AR/VR Services over 5G Networks Using Deep RL

Authors

  • Yueyichen Yuan Department of Computer Science, George Mason University, Fairfax, VA, USA. Author
  • Heorge Box Department of Computer Science, University of Houston, Houston, TX, USA. Author
  • Jakub Marshall Department of Computer Science, University of North Texas, Denton, TX, USA. Author

Keywords:

5G, augmented reality, virtual reality, quality of experience, deep reinforcement learning, network slicing, resource allocation, latency, fairness, governance

Abstract

The proliferation of augmented reality and virtual reality (AR/VR) applications imposes stringent quality of experience (QoE) requirements that fifth-generation (5G) networks must simultaneously satisfy. These requirements span ultra-low latency, high throughput, consistent reliability, and seamless mobility, yet they are often in tension due to shared radio resources, dynamic channel conditions, and heterogeneous service demands. Traditional optimization approaches, such as static resource allocation or reactive heuristics, struggle to adapt to the highly stochastic and multi-objective nature of AR/VR traffic. This paper presents a comprehensive system-level investigation into the use of deep reinforcement learning (Deep RL) for QoE optimization of AR/VR services over 5G networks. We examine the architectural trade-offs involved in integrating Deep RL agents within the 5G core and radio access network, focusing on state representation, action spaces, reward design, and training stability. We extend the discussion to deployment considerations, including computational overhead, latency constraints, and the need for online versus offline learning. Robustness and fairness are analyzed in the context of service-level agreements and network slicing. Governance and policy implications are explored, particularly regarding data privacy, model transparency, and accountability in autonomous network decision-making. Through a synthesis of recent advances in deep reinforcement learning, network slicing, and QoE modeling, we argue that Deep RL offers a compelling path toward adaptive, multi-objective resource control, yet significant challenges remain in real-world deployment. This paper contributes a structured framework for researchers and practitioners aiming to build intelligent, self-optimizing 5G infrastructures capable of delivering high-quality immersive experiences.

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Published

2026-06-13

How to Cite

QoE Optimization for AR/VR Services over 5G Networks Using Deep RL. (2026). Journal of Data Intelligence and AI Systems, 1(1). https://www.jdataai.org/index.php/home/article/view/41